0.1.25-preview36
- Version ID: ???
- Size: ??.?? MB
- Published: 2019-01-10
Changelog
Section titled “Changelog”New features, options and improvements
Section titled “New features, options and improvements”- Brand new system of hooking to AC structures, allowing for greater control, thanks to hen.ter!
- New optimizations by hen.ter:
- Multithreaded loading (be careful, there might be a chance it would cause AC to crash on some systems);
- Multithreaded culling;
- New AI race cooldown lap option by hen.ter;
- Option to turn on YEBIS anti-aliasing (smoother, but with its own artifacts);
- PP-filters:
- New
[EXT_HDR] FILMIC_CONTRAST=0.5option for sensitometric tonemapping function; - Set color look up table in your PP-filter;
- New
- Color grading: HaldCLUT support;
- New replays extension:
- Saving and loading, supporting cutting as well;
- Works with turning signals, hazards and wipers;
- Audio:
- Option to fix stereo in VR;
- Option to fix shifting sound with frequent shifting;
- More joke than option to enable sound delay with distance;
- New splashscreen option to fit background instead of filling the screen;
- Dashboard indicator
EMISSIVE_ENGINE_DAMAGE_N; - New
FALLBACK_BRAKES_COLOR_HIGHERoption for lights soFALLBACK_BRAKES_COLORwould act on top of main color; - Custom emissives now override emissives from
lights.iniif mesh is affected by both at once; - Adjustable wings guessing disabled, now only outputs lines to guessed config;
- New ksPerPixelMultiMap_NMDetail_emissive shader;
- Parameter
bohnow hides grass if set to 1; - Other fixes;
This site is maintained by C1XTZ, a 3rd party unaffiliated with Custom Shaders Patch. You can contribute here.