0.1.53
- Version ID: 1028
- Size: 58.49 MB
- Published: 2020-05-09
Changelog
Section titled “Changelog”New features, options and improvements
Section titled “New features, options and improvements”- FFB tweaks: new range compression option;
- Fireworks: more holidays, regional holidays (based on track rather than system settings), updated script;
- Track displays showing image from custom cameras nearby;
- Skin textures auto-reload for both main car and track (for textures in
skins/default);- Thing with
.psdfrom Custom Showroom also works, but requires installed PSD codec;
- Thing with
- Refracting headlights looking black for other cars fixed;
- Real mirrors breaking for few cars like Audi R18 or VRC Formula Lithium 2019 fixed;
- New CPU optimization for large tracks splitting world into chunks and removing meshes from remote chunks;
- LOD scaling for tracks in Graphic Adjustments;
- SSLR: fixed raytracing and adjusted quality levels;
- Skidmarks and fake shadows work better with SSLR (if surface below is reflective);
- New Skidmarks FX extension: less even skidmarks with smoother edges, slowly fading away;
- New
ksTree_ppshadowsshader for geometrical trees (acts a lot likeksPerPixelAT, but with wind support and optional dithering A2C); - Optional dithering A2C now works for
ksGrasstoo; - Extended raytracing for tyres (that extended physics feature) misbehaving with camber angles fixed;
- Extra car animations: new LUT option allowing to add things like pauses between loops;
- Few extra options for custom emissive;
- Better moon texture for Weather FX;
- Wobbling wipers now enabled by default only for Kunos cars;
- Few smaller fixes and optimizations;
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