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Custom Shaders Patch Changelog Archive
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更新日志

0.1.33

ℹ️ 此版本暂未翻译,以下为英文原文。This version is not yet translated — content below is in English.

  • Version ID: 881
  • Size: 28.78 MB
  • Published: 2019-12-11
  • RPM LEDs fixed;
  • LOD behaviour for triple camera and VR fixed;
  • Distant emissives fixed;
  • Navigator: performance fixed, zoom buttons don’t stop camera from following the car;
  • Smoke:
    • Wrong brightness at night (black smoke on some tracks) fixed;
    • Lifespan increased;
    • Few other tweaks;
  • Spherical harmonics for blurred reflections removed:
    • Time to finally figure out how to get proper physically-based IBL working;
  • Option RELATIVE_TO now works properly with position guessing;
  • Water: SSLR fixed;
  • Light for opened door fixed;
  • Interior shadow for headlights from cars behind fixed;
  • Local reflection cubemaps for tracks;
  • Multi-channel emissives: use different diffuse luminance masks for different channels;

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